Avatar guide

Avatar Editor

Create outfits with owned items, store items, clothing, accessories, and uploaded avatar content.

Wiki / Avatar Editor

Open The Avatar Editor

  1. Sign in to the client.
  2. Open Avatar Editor from the dashboard, profile, or avatar menu.
  3. Wait for your current avatar or default avatar to load in the preview.
  4. Use the item panels to browse clothing, accessories, bodies, hair, and other categories.
Avatar Editor outfit editor with an accessory selected

Upload Bounds And Skeleton Template

Custom avatars and wearable items need to be prepared against the upload requirements before they are accepted by Avatar Editor.

Skeleton

Rig avatars and clothing to the Skeleton Template. Accessories can be unrigged, or they can use their own skeleton for Dynamic Bone motion.

AABB Box

Open the gear settings icon in Avatar Editor and enable the AABB box preview. Avatars, clothing, and accessories must fit inside that box before upload.

Full Guide

See the Uploads guide for item-type rules, skeleton notes, and the upload flow.

Starter Item Source Files

Every new member of TestPlatform5 receives these free starter items. Download their source .fbx files to see how a working item is built: the rig, the weighting to the skeleton above, the scale and the materials. Use them as a starting point for your own clothing, accessories and emotes, then upload your versions in Avatar Editor.

Tank Top
Tank TopRigged topDownload tank-top.fbx
Pants
PantsRigged bottomsDownload pants.fbx
Dress
DressRigged dress / skirtDownload dress.fbx
Hat
HatAccessory (mounted on the head)Download hat.fbx
Jumping Jacks
Jumping JacksEmote (animation)Download jumping-jacks-emote.fbx

The clothing is rigged to the Skeleton Template, the hat is an unrigged accessory, and Jumping Jacks is an emote animation on the same skeleton.

Create An Outfit With Store Items

  1. Open the Store or item browser from inside Avatar Editor.
  2. Select a category such as clothing, hair, shoes, or accessories.
  3. Preview an item on your avatar.
  4. If the item is not owned, follow the purchase or claim flow shown by the Store.
  5. Apply owned items to the outfit.
  6. Adjust position, rotation, color, material, or fit options if the item supports them.
  7. Save the outfit with a clear name.
Avatar Editor marketplace store

Save And Use The Outfit

After saving, choose the outfit as your active look. Some worlds may refresh your avatar immediately; others may require rejoining the world to show the new outfit to everyone.

Preview

Shows how the outfit looks before saving.

Save Outfit

Stores the current combination of avatar items as a reusable look.

Set Active

Makes the saved outfit your current avatar appearance.